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Class ModelResource

Resource loads a Model and its mesh and textures etc

Hierarchy

Index

Constructors

constructor

Methods

getAABB

getAnimationNames

  • getAnimationNames(): Array<string>

getBasePath

  • getBasePath(): string

getBoneNames

  • getBoneNames(): Array<string>

getCameraList

getFileName

  • getFileName(): string

getLoadStatus

getResourceId

  • getResourceId(): bigint

getSubMeshNames

  • getSubMeshNames(): Array<string>

isProtectedContent

  • isProtectedContent(): boolean

isResourceValid

  • isResourceValid(): boolean

setProtectedContent

  • setProtectedContent(value: boolean): void

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