By default, packed textures use mipmaps with trilinear filtering for best image quality when rendering.
If mipmapping is enabled or disabled.
All textures will use the same magnification filter.
All textures will use the same minification filter.
All textures will use the same mipmap filter.
if 0 and mipmaps are allowed, full mipmap is used, else the num. Defaults to 0
value = Params()
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Parameters used to control initialization of a texture multi-pack descriptor.