Collision index of the material.
Returns the material for body 2 at a collision.
Collision index of the material.
Returns the number of collisions.
Returns collision forces, in Newtons (kg-m/s^2)
Collision normals are in volume-space
Returns collision points, in prism-space
Returns the type of collision event being reported.
Returns the Prism ID of the target Prism.
the Prism ID of the target Prism.
Returns id of the 1st colliding rigid body. If this is a trigger event, this will be the trigger body. If this body is the world mesh, the id will be 0.
Returns id of the 2nd colliding rigid body. If this body is the world mesh, the id will be 0.
Returns true if this is an input event (a subclass of InputEventData).
true if this is an input event
Returns a string representation of this event for debug purposes.
Generated using TypeDoc
Returns the material for body 1 at a collision.