Data representing the surface properties of a PhysicsShape. There are 3 values:
Static friction : Friction applied to the body if it is not in motion. Most sliding bodies have a higher friction when stationary than when moving. Dynamic friction : Friction applied to the body if it is in motion. Restitution : Measure of how much relative energy a body has after a collision. A value of 0 means all energy is lost, 1 means no energy is lost. Can be considered how "bouncy" a body is.
Default constructor. Creates a material with light friction and no restitution.
Friction for resting bodies.
Friction for moving bodies.
Measure of the amount of energy the body has after a collision.
Returns the dynamic friction.
Returns the restitution.
Returns the static friction.
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