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Class ShaderResource

Hierarchy

Index

Constructors

constructor

Methods

createUniformBuffer

getBasePath

  • getBasePath(): string

getFileName

  • getFileName(): string

getLoadStatus

getResourceId

  • getResourceId(): bigint

getShaderType

isProtectedContent

  • isProtectedContent(): boolean

isResourceValid

  • isResourceValid(): boolean

setProtectedContent

  • setProtectedContent(value: boolean): void

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