value = kLocation7
value = 0
value = 1
value = 10
value = 11
value = 12
value = 13
value = 14
value = 15
value = 2
value = 3
value = 4
value = 5
value = 6
value = 7
value = 8
value = 9
value = kLocation2
value = -1
value = kLocation5
Mesh streams
value = kLocation0
value = kLocation1
value = kLocation6
Generated using TypeDoc
LayoutLocation maps a vertex attribute to a shader location