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Enumeration LayoutLocation

LayoutLocation maps a vertex attribute to a shader location

Index

Enumeration members

kColor

kColor:

value = kLocation7

kLocation0

kLocation0:

value = 0

kLocation1

kLocation1:

value = 1

kLocation10

kLocation10:

value = 10

kLocation11

kLocation11:

value = 11

kLocation12

kLocation12:

value = 12

kLocation13

kLocation13:

value = 13

kLocation14

kLocation14:

value = 14

kLocation15

kLocation15:

value = 15

kLocation2

kLocation2:

value = 2

kLocation3

kLocation3:

value = 3

kLocation4

kLocation4:

value = 4

kLocation5

kLocation5:

value = 5

kLocation6

kLocation6:

value = 6

kLocation7

kLocation7:

value = 7

kLocation8

kLocation8:

value = 8

kLocation9

kLocation9:

value = 9

kNormal

kNormal:

value = kLocation2

kNotSupported

kNotSupported:

value = -1

kPalette

kPalette:

value = kLocation5

kPosition

kPosition:

Mesh streams

value = kLocation0

kUV

kUV:

value = kLocation1

kWeight

kWeight:

value = kLocation6

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