Default local AABB for a quad.
value = [[0,0,0],[1,1,0]]
Default texture coordinates for a quad.
value = [[0,1],[1,1],[1,0],[0,0]]
Default vertices for a square quad.
value = [[0,0,0],[1,0,0],[1,1,0],[0,1,0]]
Number of indices into the vertex buffer of a quad.
value = 6
Number of coordinates in the texture buffer of a quad.
value = 4
Number of coordinates in the vertex buffer of a quad.
value = 4
Generated using TypeDoc
Default indices into a quad mesh.
value = [0,1,2,0,2,3]