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Namespace quads

Index

Variables

Const DEFAULT_INDICES

DEFAULT_INDICES: Array<number>

Default indices into a quad mesh.

value = [0,1,2,0,2,3]

Const DEFAULT_LOCAL_AABB

DEFAULT_LOCAL_AABB: AABB

Default local AABB for a quad.

value = [[0,0,0],[1,1,0]]

Const DEFAULT_TEX_COORDS

DEFAULT_TEX_COORDS: Array<[number, number]>

Default texture coordinates for a quad.

value = [[0,1],[1,1],[1,0],[0,0]]

Const DEFAULT_VERTICES

DEFAULT_VERTICES: Array<[number, number, number]>

Default vertices for a square quad.

value = [[0,0,0],[1,0,0],[1,1,0],[0,1,0]]

Const NUM_INDICES

NUM_INDICES: number

Number of indices into the vertex buffer of a quad. value = 6

Const NUM_TEXTURE_COORDS

NUM_TEXTURE_COORDS: number

Number of coordinates in the texture buffer of a quad. value = 4

Const NUM_VERTEX_COORDS

NUM_VERTEX_COORDS: number

Number of coordinates in the vertex buffer of a quad. value = 4

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