Min texture coordinates (lower-left corner).
Max texture coordinates (upper-right corner).
Texture coordinates for rendering the quad geometry.
Truncates all characters to the range of char.
Applies std::tolower to every character of the input string.
string of ASCII characters (UTF-8 doesn't work with this function).
a new string containing the characters of str with std::tolower applied.
Converts from ASCII to unicode.
Applies std::toupper to every character of the input string.
string of ASCII characters (UTF-8 doesn't work with this function).
a new string containing the characters of str with std::toupper applied.
Converts a UTF32 string into the UTF8 equivalent.
Converts a UTF8 string into the UTF32 equivalent.
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Given the lower-left and upper-right corners of an un-rotated quad, builds the texture coordinates for rendering it in full.
none