Gets the base path of the resource.
Base path
Gets the FileName Associated with this resource.
Filename
Get the format of this texture resource.
Get the height of this texture resource.
Return a int that contains the result of loading this resource.
int with the result value.
Returns the Unique ID of this resource
Resource ID
Get the descriptor used to initialize this.
Get the shader to use for rendering this resource as an unlit, textured mesh.
Get the width of this texture resource.
Check if content is protected
true if protected
Returns True if the Resource was successfully loaded
Loading only happens on the server-side so this call is only useful to the server
TRUE = Successfully loaded
Protected/Copyrighted content, do not share with other clients
true if protected
Generated using TypeDoc
Texture Resource - Loads and Holds a Texture resource